Shimmy Jimmy is a fast-paced 2D platformer where timing is everything. Set in a hand-crafted pixel warzone, you play as Jimmy — a determined little soldier on a mission to reach safety while dodging missiles, spikes, swinging traps, and chaos all around.

This project was a collaborative effort with my friend Jacob Abraham, who designed the character, its animation states (idle, running, jumping, and death), as well as the collectible items, traps, and signages.

Some additional assets were sourced from the Unity Asset Store.

With smooth controls, collectible items, and respawn mechanics, Shimmy Jimmy is built in Unity using C#, bringing old-school vibes with modern polish.

🪖 Built by Roshan, a creative technologist and game designer, the game blends playful aesthetics with precise mechanics.

🎮 Features:

  • Classic 2D movement with jump & fall physics

  • Hidden collectibles and deadly traps

  • Instant restart upon death

  • Designed for web — no download needed

Can you shimmy your way to safety?

Difficulty Level: Extremely High